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for seven players |
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Order reference: |
EWR 0604 |
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Medium: |
CD |
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Composer: |
John Cage, Burkhard
Schlothauer |
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Performers: |
Ulrich Krieger (clarinet), Normisa Pereira da Silva
(alto flute), Burkhard Schlothauer (violin), Julia Eckhardt (viola), Marcus
Kaiser (cello), Guy Vandromme (piano), Tobias Liebezeit (percussion) |
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Seven (1988),
15 similar events (2002) Let’s assume,
that art music as a field of creative cognitive activity is interrelated with
the scientific paradigm and that its structure, therefore, at least partially
reflects the contemporary way of looking at the world. The essential
paradigmatic elements of the early 21st century would then entail all kinds
of demands on music. Having lost
certainties, for example, the issue of probabilities should be broached. Fields of
possibilities should be designed. Non-hierarchically structured complex
systems could be
simulated and experienced by open sets of rules and by autonomous individuals
playing with conditional and unconditional decisions. The confined
cosmos of the self-reflecting subject, 19th century epiphenomenon
of the program of Enlightenment, were to give way to a joint encounter with
the senselessness and purposelessness of contingency. Different as
they are, both works on this CD could be thought of as test arrangements in
the sense of the preceding programmatic assumptions. Both works obtain their
micro- and macrostructure by screening acoustic fields of possibilities in
consistently equal time brackets. In Seven each
instrumental part has twenty time brackets: nineteen of them lasting 75
seconds each (with 15 seconds overlap between subsequent time brackets); one
of them lasting 45 seconds (without overlap). Within these
time frames (more precisely defined by time brackets for the beginning and
the ending of a sound) the sounds (more or less exactly defined with respect
to tone quality) must be played in the given order. This temporal
organisation defines the probabilty of sounds coinciding. Each concrete
realization in performance, however, will be shaped differently. The
instruments are composed in groups, based on clearly specified sound characteristics. The piano has
to play comparatively many, often dense sound aggregates, left and right hand
being composed separately. The winds
play long, repeating single tones. The strings
have scratchy col legno sounds, maximally exploiting their pitch range.
Rubbing and scratching sounds to be selected by the performer characterize
the percussion part. Its sounds are, consequently, not defined with
respect to pitch. As far as clear pitches emerge, they are a supplement to
the composed set of pitches. The pitches
of the other instruments, as well as the order of the tones, have been
obtained by chance operations and are exactly defined in the score. A further
indeterminacy as to pitch results from the instruction „legno” for all
strings. It remains open, whether only the wood of the bow should be used to
produce the sounds or if the wood may be combined with the bow hair. Playing
with no hair at all brings about a very brittle and unstable tone, especially
in the higher regions, that sometimes takes on a highly unpredictable
character, much like the rubbing percussion sounds. In this
recording the decision about how to play the col legno was left to the
players. Each player
individually decides, when to play within a given time bracket. No
interaction between the players is intended. 15 similar
events defines sound
as a concatenation of subsequent and sometimes overlapping
sound events. In 15 time brackets of 2´24´´ each the string trio, the flute
and the piano each play a sound selected from a given list (there is a list
for each instrument). Each such
list has 5 sounds, one of which should be used 5 times, one 4 times, one 3
times, one 2 times and 1 only one time during the course of the piece. Within the
first minute of a time bracket one player starts his sound. The other players
then gradually blend their sounds into the unfolding sound event. This
process should be continuous and not be interrupted by a pause between the
single sounds. If nobody
starts playing within the first minute of a time bracket, no player is
allowed to play during that section, except for the clarinet. Each player
stops playing, when his sound (no circular breathing, no bow change) ends. Before the
beginning of the next event in the ensuing time bracket there should be a
pause. The sound
world of the harmony instruments is homogeneous and of an airy sonority, the
piano, harmonically integrated with its historical sound, appears as
something foreign, like in seven. The instruments
are interdependent, they interact only very distantly. The clarinet
plays its microtonal periodical melodies every four minutes. The
percussion with its decelerated elementary rhythms follows a separate time
plan, that relates in varying ways to the time brackets of the other players. Harmony,
rhythm and melody: three event layers, that have nothing in common but their
occurring at the same time at the
same place and their arriving at our ears as a conjoint sound wave. Maybe it is
music’s potential to mean nothing that makes it so special? Maybe the
encounter with such an art form may reconcile us with the contingency of life
and death in our world? Maybe
contingency and, consequently, meaninglessness is the dimension of the world,
which we have to come to terms with? Burkhard Schlothauer (Translation: Antoine
Beuger) |
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